Thursday, May 23, 2019

Final(ish) update for Hugin and Blender Eevee



Additional testing held up. Distant fuzzy stuff at the edges blended nicely.


As expected, anything near intersection edges with glowiness would blend oddly, although not nearly as bad as I thought it would be.

That means rendering out separately the things to have glow applied and then do glow in compositing after stitching.

This will require serious planning but will still be worth it for the speed advantage with Eevee.

So in conclusion, I can happily add Eevee + Hugin to my production workflow.

No comments: